In theory, cars are fairly simple. If they don't start, it's either the fuel system or the electrical system. Teach yourself about the path of each in your engine and tracing it is fairly straightforward. But at the beginning, mastering each new system seems like an unreachable shore. The car is effectively a black box.
We cleared all traces of our occupation out of M6 and moved to M7, and it's been quite smooth over there. We chose a place all the way at the end of an industrial park.
I think the whole thing that Jamie [Hyneman] and I have in working together is that we are constantly simplifying each other's designs, and we both appreciate that the quickest and the dirtiest solution is usually the most elegant, the least expensive, and the fastest.
I felt like I had kind of played it out, and I wanted to see what was next, and then came Mythbusters. You know, it's the best job I've ever had, on its worst day it's better than anything else, but it's a huge amount of responsibility, and there are days when just going into work and building something from someone else's drawing sounds like going back to heaven.
Back when I was a professional model-maker at Industrial Light & Magic, my specialty was hard-edged construction - spaceships, miniature sets, and architectural stuff. These objects were sometimes just 12 inches across yet needed enough detail to fill a movie screen.
I think one of the defining moments of adulthood is the realization that nobody's going to take care of you. That you have to do the heavy lifting while you're here. And when you don't, well, you suffer the consequences.