A lot of the kinship that people notice is not coincidental. I was very impressionable and trying to find my role models when I was twelve or thirteen.
Without fail, every cartoonist that I asked advice from bent over backward to be helpful and encouraging. It took many forms: some of it was just an implicit acceptance, like being invited along to the dinner with all of the good cartoonists, or sitting down at a drafting table with an artist and him showing me how to draw backgrounds and perspectives.
I think there was a point in the past when I felt that my options as an artist were either to make race a nonissue and deny its impact on life and just say, "Don't think of me as an Asian cartoonist. Just think of me as a cartoonist."
There's also an immediacy to everything that has changed everybody's expectations. Now if I can't get a hold of somebody on their cell phone I'm, like, angry with them. And in my mind, all the things that I really value in terms of art, really good novels or films or comics, I know they all take a long, long time to create, and they take a lot of concentration and dedication...and I just feel like the training for that is becoming more and more rare when people are used to seeing things like YouTube clips, and being able to acquire things instantly.
For a stretch of time, I got really caught up in the idea that what people liked about my work was that I was a young guy who was trying to be cool by writing about young people and a certain kind of Bay Area culture that I was tangentially a part of.
There are certain artists and filmmakers who, I get the impression, are trying to show off how bad their characters can be, how immoral their characters can be.
That partially due to the world of media and commerce, the idea of a comic book has been lost in the ghetto, whereas the graphic novel is now being held up as something to aspire to and as something that's respectable for adults to read.
I sense a real difference in my work from the time I was younger and single and more involved in the world of music and going out to bars and all that. There were points at which I was trying to use my art to reflect positively on myself, to almost be flirtatious through the work.
I think it's harder for each generation. Even I just feel completely separate from teenagers today who have access to the Internet. And I'm amazed that this interest in video games has never gone away. It just keeps growing.
Just in terms of being able to be a professional artist, but also it's nice to not have to dread introductions. "What you do for a living?" It used to be easier just to tell people that I was a magazine illustrator than try to explain that I did comics, but not the kind of comics that they were used to, and no, it's not pornography, etc. And now people even of our parents' generation are familiar with the term "graphic novel," which is kind of amazing.
And with this sort of increased visibility, there's more money going around in the industry, and it changes a lot, in terms of who gets into the business as a creator, who sticks with it, and who gets pushed out. And I do think it's sort of too bad that what once was a safe haven for truly eccentric, outsider artists is no longer that thing. But there are definitely pros and cons. You could also look at it as bringing in a more diverse crowd.