There is the mind itself. It is like a smooth lake which when struck, say by a stone, vibrates. The vibrations gather together and react on the stone, and all through the lake they will spread and be felt. The mind is like the lake; it is constantly being set in vibrations, which leave an impression on the mind; and the idea of the Ego, or personal self, the "I", is the result of these impressions. This "I" therefore is only the very rapid transmission of force and is in itself no reality.
Abroad, they have covered pretty much all subjects, explored every possibility, every twist. So similarities between ideas you have and those filmed abroad are quite possible.
I hear it's better to use animal products than synthetics, which are harmful to humans and the earth... but destroying one segment of the creation to allegedly save another is the idea of fools!!!
Do not repeat after me words that you do not understand. Do not merely put on a mask of my ideas, for it will be an illusion and you will thereby deceive yourself.
And so when the essential idea of love is lost there comes talk of fidelity. Actually, the only possible basis for two beings, male and female, to relate to each other is to grant each other total freedom.
My parents offered me the idea of ceilinglessness. There was no limit in terms of what was possible; no messages sent to me to say that I couldn't do anything.
It's not a bad idea to call this Cthulhuism & Yog-Sothothery of mine "The Mythology of Hastur" - although it was really from Machen & Dunsany & others, rather than through the Bierce-Chambers line, that I picked up my gradually developing hash of theogony - or daimonogony. Come to think of it, I guess I sling this stuff more as Chambers does than as Machen & Dunsany do - though I had written a good deal of it before I ever suspected that Chambers ever wrote a weird story!
That is the trouble with many inventors; they lack patience. They lack the willingness to work a thing out slowly and clearly and sharply in their mind, so that they can actually "feel it work." They want to try their first idea right off; and the result is they use up lots of money and lots of good material, only to find eventually that they are working in the wrong direction. We all make mistakes, and it is better to make them before we begin.