I learned one thing; you never do anything for fame or money. You only do things 'cause they're fun or good. If you can combine the two at the same time, you can make a contribution to the world and have a lot of happiness.
You can use the fun of the genre, but I also really wanted to come at it from the point of view of some really complex characterization. There was a lot that I wanted it to do, and I wanted it to be fun. It's fun, but it's not simple fun.
Food is so important - it sustains us, it provides a social focal point, and it is fun. I cannot unravel the difference between love in my family and the preparation of food because they are so closely woven.
If you have no love, do what you will - go after all the gods on earth, do all the social activities, try to reform the poor, the politics, write books, write poems - you are a dead human being. Without love your problems will increase, multiply endlessly.
The fun of talk is to explore, but much of it and all that is irresponsible should not be written. Once written you have to stand by it. You may have said it to see whether you believed it or not.
In the summer of 2002, we had spent six weeks shooting the three pilots of Mythbusters, and Jamie[Hyneman] called me up afterward - well, first he called me up to tell me to clear my crap back out of his shop - and he said, "Well, that was kind of fun, wasn't it? I mean, I don't see where this could go, because we pretty much did everything. But it was fun."
That's like the really fun, exciting thing about wrestling. There's no such thing as perfecting this art. You're constantly growing and you're constantly progressing and changing up you're style and gauging an audience to make sure that audience is enjoying what you're doing.
Since I won't let the critics seal my fate, they keep hollering I'm full of hate. But they don't really hurt me none, 'cause I'm doing good and having fun.
What I like doing is being a different person. Every character is kind of different. So being able to be that person and then when you leave you're yourself again. So it's kind of weird to be like two different people, and I think that's kind of fun.
One of the problems of this genre is that there are cliches everywhere, and you've got to be careful and watch out. Our rule with cliches is to either gently acknowledge them and make fun of them, or do something else. Milady is, in one sense, a villain because she does bad things.