Food is so important - it sustains us, it provides a social focal point, and it is fun. I cannot unravel the difference between love in my family and the preparation of food because they are so closely woven.
I had thought for years, probably 30 or 40 years, that it would be a lot of fun to try my hand at a classic English mystery novel... I love that form very much because the reader is so familiar with all of the types of characters that are in there that they already identify with the book.
It's never really fun to have to cry in a scene, or anything like that. I just try to put myself in the characters position, and that helps. It's never really fun, but at the same time, if you're having a really bad day, it's a great way to get out all of your frustration by doing a really angry or sad scene. That's always a good release.
I think dates considered super corny and cheesy - whether it's going bowling or miniature golf or something where you can be competitive and just have fun with each other - those always make the most memorable dates!
I learned one thing; you never do anything for fame or money. You only do things 'cause they're fun or good. If you can combine the two at the same time, you can make a contribution to the world and have a lot of happiness.
There's something really fun and spooky about that teenage feeling of narcissism or indestructibility, like the idea that every night might be the night before the world ends.
I really love sharing my gift with others. At the same time, I'm just a normal kid having fun and that's what life is all about-having fun at the same time as helping people.
One of the problems of this genre is that there are cliches everywhere, and you've got to be careful and watch out. Our rule with cliches is to either gently acknowledge them and make fun of them, or do something else. Milady is, in one sense, a villain because she does bad things.
We come to recognize that playfulness, as a philosophical stance, can be very serious indeed; and moreover, that it possesses an unfailing capacity to arouse ridicule and hostility in those among us who crave certainty, reverence, and restraint.
I think that it's extraordinarily important that we in computer science keep fun in computing. When it started out, it was an awful lot of fun. Of course, the paying customers got shafted every now and then, and after a while we began to take their complaints seriously. We began to feel as if we really were responsible for the successful, error-free perfect use of these machines. I don't think we are. I think we're responsible for stretching them, setting them off in new directions, and keeping fun in the house. I hope the field of computer science never loses its sense of fun.
I owe a great deal to the church for everything in which I believe. I am very glad that I was brought up strictly. I was a very serious child. There was not a lot of fun and sparkle in my life.
Memory is just as much of an instrument as anything else in music, so I wanted to create soundscapes that are evocative of places that only exist in your head - that's where the fun, psychedelic stuff happens anyway.
Youth is like having a big plate of candy. Sentimentalists think they want to be in the pure, simple state they were in before they ate the candy. They don't. They just want the fun of eating it all over again.
That's like the really fun, exciting thing about wrestling. There's no such thing as perfecting this art. You're constantly growing and you're constantly progressing and changing up you're style and gauging an audience to make sure that audience is enjoying what you're doing.
I like to be challenged with language, so I start to do texts for my blogs that people can download, can spread. There is no commercial interest behind it. It's only for fun, like doing something that you really enjoy to do. I have texts that I write specifically for the internet and I put them there. I am interested in how readers also respond to the texts that I write to them.