[Computing] is just a fabulous place for that, because it's a place where you don't have to be a Ph.D. or anything else. It's a place where you can still be an artisan. People are willing to pay you if you're any good at all, and you have plenty of time for screwing around.
Most software today is very much like an Egyptian pyramid with millions of bricks piled on top of each other, with no structural integrity, but just done by brute force and thousands of slaves.
By the time I got to school, I had already read a couple hundred books. I knew in the first grade that they were lying to me because I had already been exposed to other points of view. School is basically about one point of view -- the one the teacher has or the textbooks have. They don't like the idea of having different points of view, so it was a battle. Of course I would pipe up with my five-year-old voice.
When the Mac first came out, Newsweek asked me what I [thought] of it. I said: Well, it's the first personal computer worth criticizing. So at the end of the presentation, Steve came up to me and said: Is the iPhone worth criticizing? And I said: Make the screen five inches by eight inches, and you'll rule the world.
Computer literacy is a contact with the activity of computing deep enough to
make the computational equivalent of reading and writing fluent and enjoyable.
As in all the arts, a romance with the material must be well under way. If
we value the lifelong learning of arts and letters as a springboard for
personal and societal growth, should any less effort be spent to make computing
a part of our lives?
The result is - document destruction - we're really not going to be able to prove beyond a truth the negatives and some of the positive conclusions that we're going to come to. There will be always unresolved ambiguity here.