I wonder what especial sanctity attaches itself to fifteen minutes. It is always the maximum and the minimum of time which will enable us to acquire languages, etiquette, personality, oratory ... One gathers that twelve minutes a day would be hopelessly inadequate, and twenty minutes a wasteful and ridiculous excess.
The poor inhabitant below Was quick to learn and wise to know And keenly felt the friendly glow And softer flame; But thoughtless follies laid him low, And stain'd his name!
The good man is the teacher of the bad, And the bad is the material from which the good may learn. He who does not value the teacher, Or greatly care for the material, Is greatly deluded although he may be learned. Such is the essential mystery.
Thinking and spoken discourse are the same thing, except that what we call thinking is, precisely, the inward dialogue carried on by the mind with itself without spoken sound.
One of the biggest lessons I've learned recently is that when you don't know what to do, you should do nothing until you figure out what to do because a lot of times you feel like you are pressed against the wall, and you've got to make a decision. You never have to do anything. Don't know what to do? Do nothing.
I think that it's extraordinarily important that we in computer science keep fun in computing. When it started out, it was an awful lot of fun. Of course, the paying customers got shafted every now and then, and after a while we began to take their complaints seriously. We began to feel as if we really were responsible for the successful, error-free perfect use of these machines. I don't think we are. I think we're responsible for stretching them, setting them off in new directions, and keeping fun in the house. I hope the field of computer science never loses its sense of fun.
Schools have not necessarily much to do with education...they are mainly institutions of control where certain basic habits must be inculcated in the young. Education is quite different and has little place in school.